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| Option | Available Settings | Suggested Setting | When turned off |
| Transparency Keying | Alpha Color |
Alpha |
It is suggested that "COLOR" should not be selected for this video card. |
| Alpha Blending | On Off |
On | 1) There are no Sun and Moon 2) There is no Lens Flare 3) There are no Sun Beams 4) There are no Shockwaves for both shells and mines. 5) There is no Parallax Sky 6) Lasers return to normal 7) All Explosions return to normal 8) Shields are not visual on other tanks. 9) Missiles and Shells do not have a smoke trail. 10) The smoke from other tanks is not visually noticeable 11) Radar and Chat windows are not transparent. |
| Additive Translucency | On Off |
On | 1) There are no Sun and Moon 2) There is no Lens Flare 3) There are no Sun Beams 4) There are no Shockwaves for both shells and mines. 5) Lasers return to normal 6) All explosions return to normal |
| Sun and Moon | On Off |
On | There is no sun and moon graphic |
| Lens Flare | On Off |
On | No lens flare effect from sun |
| Sun Beams | On Off |
On | No coalescing sunbeams from sky |
| Shockwaves | On Off |
On | Mines, shells and tank explosions do not generate a shockwave effect |
| Parallax Sky | On Off |
On | Sky does not have a second layer of transparent sky texture |
| Fog | On Off |
On | During rain, fog effect is not used |
| Bi-linear Filtering | On Off |
On | All textures appear "fat bitty" when filtering is turned off |
| Outside Texture Ground Planes | On Off |
On | The texture outside of the city is turned off and is replaced by a standard color |
| Shell Smoke | On Off |
On | Shells do not leave a smoke trail |
| Use 3D Sprites | On Off |
On | Certain 3D objects are replaced with 2D equivalents |
